Thursday, August 6, 2009

Banner Up

I got bored, so I photoshopped together a banner.

Chapter 12

Chapter 12 was about the changing standards teachers have to concern themselves with in relation to technology. The key concept in this chapter is to be a lifelong learner, always trying to keep on top of new technologies and finding ways to apply them to the classroom.

One thing this chapter does not cover for further training options that I thought would be obvious is to help other instructors with developing technological competence. This was a topic that came up with my teacher interview in my EDFI 409 class. The interview was with my high school world history teacher, who retires at the end of next year. He said it surprises everyone that his primary method of communication is email, since everyone sees him as the stereotypical ancient (as in his age…not the instructional topic…) history teacher. However, he said one of his main goals, especially within the past few years, has been to befriend the younger teachers so that he can give them the benefit of his experience and knowledge, while learning from them about how to effectively use the technology systems the school offers.

Chapter 11

Chapter 11 was about potential problems with using technology in schools. The three main categories are legal, social, and ethical. The biggest issue I remember from my time in high school was copyright concerns. Some instructors were very paranoid about potential violations of copyright, so they never bothered showing videos in classes.

The biggest problem I foresee for my future classroom, not forgetting Murphy, comes with software piracy. I hope to use simulations, like civilization building games, for some units if possible. The thing to remember here will be to get the licenses to permit its use in school; after getting school permission, of course.

The digital divide section of the chapter was interesting, but I believe this will be less of a problem for the people in this class than currently practicing teachers. Many that are even slightly older than me did not have computers in the household until later in life. We are now starting to tap into people young enough to have had them at least since their teen years, which I believe will help close the divide quickly.

Chapter 10

Chapter 10 is about distance education. According to the history section, this started out as correspondence courses, moving to telephone conferencing, then video conferencing, and finally to internet based classes. Being in this online class, most of this chapter should be pretty obvious.

The thing that surprised me the most about this chapter was the amount of work and planning I had to do to make sure I got work done. I was expecting more of a coast through since there was no dedicated class time, but this was a misconception. According to this chapter my readiness was low.

Having been in Civil Air Patrol and working as a computer construction technician, I particularly liked the Murphy’s Law section. Not enough people plan for backups or leeway time in case a system goes down totally, or if there is a glitch. This is something Mr. Burkett and I have had to deal with recently with, ironically, the activities for this very chapter.

Chapter 9

Chapter 9 was about audiovisual technology in the classroom. It talks about technologies like audiotapes/talking books, multimedia kits, oral histories, oral journals, broadcast audio, video, mp3s, DVDs, and digital projectors. Having tinkered with it some in my spare time in the past, the part of most interest to me was the digital video editing and video compression sections. However I did have to laugh at the photo of the kids at the listening center. I have not seen that particular system since about 1988.


As I stated in my chapter 9 activities, I like the idea of using webcams for classes that the chapter presents; it is just difficult to find relevant and readily accessible resources to use them in the field of Social Studies. Occasionally there are digs that are covered, but the sites only last a short time. Another possible use in a social studies classroom might be to arrange an online conference or something with legislators for a unit on civics.

Sunday, August 2, 2009

Images

The following images are all related to the social studies field, but I tended to bias towards my interest in history...


Trevi Fountain, Rome
Built by the Church to cap the end of an old Roman Aqueduct


Map of the First Crusade



The White House


Mesopotamian relief mural



WWI British Tank with rollover wheels and anti-artillery roof.

Chapter 8

Chapter 8 deals with using online resources in teaching. It talks about things like blogs, government sites, and other online applications. It also gets into the topic of class websites and the web authoring tools that can be used to make them.

The activity involved rating The Educator’s Reference Desk and the website for the Association for the Advancement of Computing in Education. I had use Educator’s Reference Desk before, so there were no surprises there. However, the other website looked promising for the development of professional contacts and conventions about technology in the classroom that it had links for. The Association webpage also had articles of past articles and journals on the topic of school technology, which could provide some ideas and insights for future classroom implementation.

Chapter 7

Chapter 7 focused on the use of the internet. It discusses different technologies that link to form the world wide web, as well as the differences between a webpage and a website. The last part mentions Virtual Reality, search engines, and portals.

The activity focused mostly on the virtual reality section of the chapter. The activity involved looking up information on virtual reality and then practicing using VR systems exploring a few that were linked in the exercises website for the textbook.

This went well, once I found one that was working. Most of the pages led to 404 or 505 errors. This reinforces one of my points from an earlier review, where I said a backup plan should be present in case the technology fails.

All of the sims I tinkered with dealt with astronomy and physics. This is not very relevant to Social Studies, but I do know that some VR sims exist that allow user exploration. The most recognized one at the moment would probably be GoogleEarth, but I know there are others that allow for exploration of reconstructed ancient buildings or economic and civics emulators.

Chapter 6

Chapter 6 focuses on Academic software, which was introduced in Chapter 5. Academic software can be used by either teachers or students to accomplish learning goals. According to the chapter, this includes software like Microsoft Publisher, PrintShop, Encarta, and Oregon Trail.

I particularly liked the idea presented about hypermedia. I had been using it for a while, without knowing the name for it, and like the non-linear format this idea allows for. It is particularly useful when doing research, as more data can be gathered through links to make points more clear, or they can be bypassed if I already know it, or if it is not particularly relevant.

The section that will be particularly relevant to my teaching career will be the section about reference software. The social studies field tends to be research heavy for both the teachers and students. While I may not have access to the individual software mentioned as DVDs, there are always the online equivalents, such as Britannica Online.

Chapter 5

Chapter 5 was about administrative software, which are programs that help educators with administrative, professional, and management tasks. These programs include word processors, spreadsheets, database management software, and integrated productivity packages.

The activity was a reflection on the use of digital portfolios in schools. At first I did not get the connection between the exercise and the chapter content, because it seemed more relevant to academic software (Chapter 6) than administrative software. However, I then realized that the process of setting up a digital portfolio system requires the use of administrative software, and its continued use is reliant on knowing how to set up and maintain databases.

I find the use of digital portfolios to be a promising idea. These allow students to have examples of their work ready for potential future employers or higher education institutions, without the need for using normal postage. However, this assessment method should be used alongside, rather than in place of, other traditional methods of assessment.

Chapter 4

Chapter four of the text was about the use of digital devices in the classroom. This includes devices such as digital cameras, scanners, tablets, tabled PCs, and Pocket-PCs.

This chapter was fairly easy to get a handle on, having sold most of the devices listed in the chapter. The biggest exception was with virtual reality devices, which tend to be expensive and not in much demand for customers of an office supply store.

In the activities section, I did the activity on the tablet devices. I found the capabilities of tablet devices, particularly tablet PCs, to be interesting. The tablet interface allows for more options, and in some cases more intuitive interaction, than other input devices. I would like to apply some of these devices to the classroom, but they are currently more expensive than most schools would be willing to pay for; possibly with the exception of a drawing tablet. The tablet readers would also be cool to use for lessons, but I have not had a chance to get my hands on one for personal experience, so I do not want to put too much time into thinking of lesson plans involving them in case I have unrealistic expectations.

Chapter 3

This chapter was about the differences between software and hardware. The activities, however, were more geared toward technology use in the classroom.

The technology lesson plan review was fairly straightforward once I found a lesson plan at the provided site that had technology integration with the lesson beyond just using a digital slide show or movie; at least for my field of Integrated Social Studies.

The other activity I did for this chapter was watching the No Gamer Left Behind video. This video was about using games and other computer simulations to augment lessons and allow student exploration activities.

The No Gamer Left Behind video confirmed what I had long thought about using history-based games like Civilization to help teach and learn basic ideas for a civilization’s success or failures. However, I wonder just how many school districts would be open to using games like that in the classroom, as opposed to viewing them as just playing on school time.

Chapter 2

Chapter 2 was about planning for technology-enhanced instruction. One of the major factors in this, according to the chapter is the Dynamic Instructional Design (DID) model of design and the concept of feedback. Between formative feedback (feedback during an activity) and Summative feedback (feedback given after a lesson is over), instructors should be able to go back and revise their lessons to continually tweak the lesson to become more effective in the future.

The only part that applied solely to technology in instruction in this chapter came at the end, where the authors talk about planning for technology. The biggest thing to keep in mind in this part of planning lessons is to know what types of technology will be needed to successfully complete the lesson. I was disappointed that the planning section did not also mention that a backup plan should be in place in case the technology fails.

The lab portion of this chapter focused on the use of PowerPoint. I was already familiar with this program before the class, so most of my focus was, again, on finding time to use the Mac version of the program. There were some differences, but nothing so radically different that I could not figure out where different functions were.

PowerPoint can be a useful aid in presenting to the class, but we should keep in mind that sometimes computers can fail, so backup plans need to be in place for what to do with the class time should this happen. Some general rules should be used in presentations as well; not the least of which is to keep information on the slides to a minimum, so the student is not overwhelmed. Also, we should remember to use as much of the multimedia ability as possible in PowerPoint to appeal to all the learning styles we can.

Chapter 1

Chapter 1 of the book is an introduction to education technology, as well as an introduction to the factors of education, such as environmental, psychological, and personal factors. It also covers differing perspectives on education, such as behaviorism, cognitive, and constructivist perspectives.

The basic history of perspectives on the use of technology in education is also covered. Basically, this boils down to an initial focus of technology being used for things like audiovisual. Later, as computer technology became cheaper, the shift has focused to urging a more computer-assisted and holistic integrated approach to technology use in the classroom.

The majority of the activities focused on using Windows XP and Mac OSX. I already knew how to do all the things listed for XP. Finding time to get to a computer lab for the Mac portion was slightly difficult, but I did practice for the lab a little. Most of the Mac functions were easy enough to figure out. There was also a section focusing on our own learning styles.

The biggest thing to remember from this chapter will be the multiple learning styles assessment. By keeping in mind my own biases in this regard, I can plan the lesson focusing on my strengths for setting it up, but also be aware of where I need to focus so that students that do not learn as I do can have access to materials and methods that appeal to their strengths.

Blog for EDTL2300

This is for the blog assignment for EDTL 2300...